Category Archives: miniFlake

game dev progress on miniFlake

MiniFlake Update: Lighting and hud

So work is moving along on the remake of MiniFlake, randomized dungeons are reimplemented, character generation is finished, the barebones are in place for the lighting system. item and npc tiles are flowing in in droves now that i’ve got … Continue reading

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MiniFlake Progress

Hey guys, work is moving swimmingly on the reboot of miniFlake. To tease your senses here’s a screenshot i pulled from the game, being played in google chrome:

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MiniFlake Revisited

Hello All. I bring good news, MiniFlake, who’s progress was lost several moons ago is being brought back to life, and will be targetting ios, android, pc, mac, and browser platforms! The graphics are being improved, taking from what i’ve … Continue reading

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MiniFlake Update On The Way!

No the project isn’t dead, I’ve been hard at work on the latest update! Playing the new update when it gets released, you’ll notice that the combat is much more natural feeling now and you will no longer get killed … Continue reading

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First Alpha Released: MiniFlake!!

Finally after 7 days I’ve come to a point where I believe I can share the product i’ve been working on. Miniflake is still very far from being complete, however, I have met the goal as best i could by … Continue reading

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Weekly Challenge Update: 2 Days Til Challenge’s End

Will I be prepared for the beta release of the first game in a week challenge I’ve set? The way things are progressing, I certainly think that the first beta of MiniFlake will be ready, and that’s exactly what i … Continue reading

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Weekly GameDev Update: More Stuff!

So I’ve discovered a flaw in the game which I need to address. Wont take long to correct, still making plenty of progress. Have a title screen made up. Monochromatic dithering is a pain in the ass! Also added color … Continue reading

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Weekly GameDev Challenge: Update

Progress on MiniFlake has been exponential. Enemies have been added with the start of a decent turnbased ai routine, multiple light sources, fireball throwing and melee attacks have been added, as well as a hud with working health mana and … Continue reading

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First Weekly Gamedev Challenge: MiniFlake

Okay so i’ve recently decided while working on all the different aspects of Flake, I’d challenge myself as a game developer and programmer to create a complete new video game in under a week, and attempt to create one every … Continue reading

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