Monthly Archives: June 2012

MiniFlake Update: Lighting and hud

So work is moving along on the remake of MiniFlake, randomized dungeons are reimplemented, character generation is finished, the barebones are in place for the lighting system. item and npc tiles are flowing in in droves now that i’ve got … Continue reading

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MiniFlake Progress

Hey guys, work is moving swimmingly on the reboot of miniFlake. To tease your senses here’s a screenshot i pulled from the game, being played in google chrome:

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