Monthly Archives: August 2013

GMDoom… Plus graphics and things!

I’ve continued off and on development on GMDP this past week between a couple of other projects, some of which I’ll share shortly. I’ve been learning a lot about the Doom WAD format these past couple of weeks, and have … Continue reading

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Buffing Doom to a Shine

I’ve done a good deal of talking with some of the more adept Game Maker programmers the past couple of days, in fact much of what made my current iteration of GMD+ actually work was thanks to a signing swap … Continue reading

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GMDoom Plus!

Heya guys, now that my latest game Combat Cats is released on the Windows store, I’ve had a little time to think about what I feel passionate about. My life as a gamer began decades ago when I first laid … Continue reading

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